More from MrStomper on his upcoming game…
This week, less talking, more showing! Here are the story-unrelated pictures where you can have a better look at the female cast:
But there will be some talking, don’t you worry, because last week I mentioned that this is going to be a bit different. And it is. Nothing radical, just no lust or influence checks. Nothing like this. Balancing these stats is annoying AF. And also you might have noticed from Anna that the stats and traits counter was put in on short notice. But I really liked the idea of discovering traits that open up new possibilities in the story. So, this time around, you will be gaining knowledge of the place and people. Knowledge will be saved in an “inventory” and will open up new possibilities, like new conversation options, entire scenes or shortcuts. And because there is a fair amount of them and it easy to forget what does what, you will always know if there is an option locked behind a knowledge you haven’t acquired yet or what knowledge opened a particular option.
For this same reason it might be problematic to create a walkthrough. Depending on what you do and the order in which you gain the knowledge each playthrough can be a little different. But as you gain more and more knowledge, the story should converge to its ending. So, I will rather encourage you to discuss it than write a walkthrough for it. Here you have some actual pictures you can encounter to give you a topic on which you can train your discussion related skills until next week:
Because next week I will tell you about some technicalities and VDG: Sci-Fi Story will be released!