June 28th Update

With all the work earlier in the year regarding Molly and Marianna, it seems that there was a small anniversary I overlooked.

So, without further delay, Happy Birthday Crystal!

Yes, I believe it was March 2009 that I first introduced Crystal, my first girl and my first game to the world. That makes 10 years that I’ve been doing this.

I’ve a choice between 2 options for my next game – Crystal Part 3, or A Betsy sequel. I’d really like it to be Crystal.

I’d also really like it to be a more classical Virtual date game structure. There’s a big house, you can explore the city, choose lots of locations etc. I don’t think I’ve really made a game like that since Maddison.

In order to do that though, I still need to decide on a new look for Crystal. I’m still working on an updated Genesis 3 version, with the current version looking like this:

The most notable recent change is that I’ve used photoshop to merge the old and new textures into one. She still needs work, but I’m slowly getting closer to being happy with it.

This is currently draft 11. I think the final version on Leanna was 24.

In the meantime, happy anniversary Crystal and I can’t wait to work with you again.

June 14th Update

No big announcements today, just a few smaller things to note.

First, for those stuck playing Miranda, there is a walkthrough here on this very blog for it : https://www.vdategames.com/wordpress/?p=565

Second, based on Nazim10’s recommendations, a newer version of Molly and Marianna has been added to the members section. The bug fixes aren’t anything big and there’s no new content, but if you like to have the latest version of the games, it’s there now.

Finally, something fun. I decided to do a couple of renders of my upgraded Genesis 3 version of Maddison. Don’t know if I’ll ever end up using her in a game, so the occasional random image seems like a good way to go.


EDIT : No update this week. Nothing new to say, but I’ll find something for next week.