February 10th Update

So, what’s happening on vdategames in 2020?

I’ve toyed with a few ways to open this blog post, but found myself completely unable to settle on anything. So, I’m just going to bluntly state it – I’m taking a year away from the site and making games.

As at least some of you will know, making these games and maintaining the site isn’t my main job. I have a ‘real life’ career I juggle alongside it. There is a massive opportunity for me to do something with it this year, and it’s really hard to say no, so I’m taking it.

It’s something I knew would be happening for a while now, hence I’ve tried to tie up any loose story arcs lately (such as finishing the Crystal and Photographer trilogies). There is also the possibility that, should it go particularly well, my retirement from these games won’t be too far to away.

It’s hard to say at this point. I’ll be able to give you a much clearly picture on how many more of these games I’m likely to make at the end of the year.

We all know I’m not going to be making games like this forever, but this isn’t the end just yet. More the beginning of the end perhaps.

So, what is happening on this site this year?

Well, I’ll still be making blog posts at least once a month. I’ll be making some renders for fun, and probably small galleries for holidays (July 4th, Halloween etc).

Other contributors will also (probably) still be releasing games. I’m assuming dsp3000 will have at least one game this year, and we may hear from MrStomper.

I will also be releasing some games for free (from the members section), throughout the year. The next free game will be released on Friday the 21st.


This is certainly an au revoir rather than an adieu. I won’t be going too far. I’ll still be around on the blog if you have questions.

But, for now I’m taking a step back for what is set to be a very exciting year for me.

So, let’s finish on a positive note and a Valentines themed render.


January 31st Update

Just a few smaller things this week.

First of all, the walkthough for Crystal Part 3 is now online in the walkthoughs section. Click here to view it.

Due to the very open style of this game, it’s impossible to do a traditional walkthrough, but hopefully this guide will be enough to help anyone who is stuck.

Second, there is a small update to the game. I’ve fixed a couple of game errors, plus re-rendered 10 images. There was a weird issue making this game where the shader for Crystal’s hair was on the wrong mode, making it super reflective and a bit like she has a bald spot. I corrected this in a bunch of images before the main release, but there was some I missed.

If you don’t want to download the full game, there is a patch on the game’s page instead.

EDIT : I will be doing the next blog post on Monday as I’m tired and unwell today. (stomach virus, I think – no, not that one).

January 24th Update

Crystal Part 3 in now available for all members. As always, if you don’t see it listed yet, remember to refresh.

The final image count is 1045, with 5 sex scenes in total, including one threesome.

This is the most open game I’ve made in a while, with a very freedom driven main mid-section. Eight different locations to visit around the hotel, and you can try each of them in any order. Choosing good orders to do them in can make the game much easier.

There is an easy difficulty setting if you get stuck.

Not much else to add, so enjoy!

January 17th Update

So, obviously Crystal Part 3 is not being released, but I’m pretty optimistic about everything being ready for next Friday, the 24th.

I have 3 animations and 15 images left to render. I’ve also done about 90% of the html work.

Assuming that I have no major computer crashes, I should be able to get everything rendered by the end of Tuesday, and that’ll give me a few days to thoroughly bug test.

Back to the remaining html work for me right now, so here’s some more random renders.

January 10th Update

Just a standard post this week as I near the end of production on Crystal Part 3.

It is theoretically possible that it’ll be finished for next Friday, but unlikely. It’s must more plausible that release will be the following week.

I currency have 49 images left to render, and 6 animations. Each image takes 30-60 minutes to render, and each animation is around 30 images.

I’ll leave you with a random selection of images I don’t think I’ve posted yet.

January 3rd Update

Welcome to 2020 everyone.

My graphics cards have been working hard over the holiday season, and I manged to get a very satisfying number of images rendered.

I think I’m about 65% of the way through rendering the animations. Once they’re done, everything becomes a hell of a lot easier.

So, today, lets see if I can find some new images and locations I haven’t posted yet.

December 24th Update


First up, the full advent calendar is now online, including the 25th’s special mini comic.

You can also view all the previous advent calendars by clicking here (someone always asks for them).


The poll has a clear winner in the full leather suit, so that’ll be my new title card.

I probably won’t be posting until the new year, but when I do, hopefully I’ll have a nice pile of new renders to show you, and even a release date for Crystal.

Enjoy your Christmas!

December 13th Update

This week, I’m happy to say that I have now finished making every sex animation in Crystal part 3. Now, I just need a few weeks of my computer working overnight to render them.

I can confirm therefore that there will be five sex scenes in this game minimum.


Not much to show image-wise this week as I’m just waiting for those animations to render, so let’s have a fun poll.

Which image do you prefer for Crystal’s title card?

Image 1 (top)

Image 2 (bottom)

Obviously, it’s just superficial and makes no difference to the game, but I thought it might be fun to have a vote on this as I can’t decide.

Which title card image do you prefer?

View Results

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EDIT : No post this Friday. Instead, I’ll be doing my traditional one on Christmas eve.

November 29th Update

Just a simple preview update this week.

Something I wanted to do with this game was have at least one location we’ve already seen before. I like doing this because it adds a little continuity around my fictional world.

I ultimately decided on the bar from Leanna.

Also, the advent calendar will be returning this year! Look for it on December 1st.