EDIT : I also want to add a quick poll.
I now have 2 distinct formats for my games :
- The ‘Betsy format’. A linear main plot, but with the choice of 3 locations for some segments. The advantage is that it’s much easier to have a clear plot and well defined characters this way.
- The ‘Maddison format’. A more open structure when you can choose many locations at any time. The advantage is that the player experiences much more freedom.
Since both formats have a few examples now, I’m wondering which everyone prefers.
This week, news from dsp300 on Bridgette…
“It’s been a few weeks now since the first stage of ‘A Date with Bridgette’ was released so you may be happy to hear that the next stage is almost complete and ready for release. I’m hoping to have it released on or around Friday 26th January. The reason this stage has taken a little longer than previously anticipated is due to my decision to slightly restructure the game.
Instead of four stages, the game will now have three larger stages. I’ve moved some content originally planned for stage three forward to become part of stage two because I didn’t want the whole of the last part to just be about sex. Without giving too much away, I can assure everyone who was disappointed that they couldn’t get straight into Bridgette’s panties as soon as they met her, that there will be plenty of opportunities for sex during the forthcoming stage two. I guess I like to try to adhere to a level a reality by making you have to work for it.
If you successfully completed stage one you will have earned a completion code and you will be able to continue your evening with Bridgette. The codes record some key achievements which then pass on the the next stage. Those of you familiar with the previous installments of the Academy series should by now be well used to collecting codes and how certain combinations unlock different scenes and pathways. What happening during the early stages of the evening will govern what happens later on.
In terms of structure I will be releasing the next stage in two ways. Firstly there will be a version which only includes the new material for stage two which should be added to the stage one folder you have downloaded. Secondly there will be a version which includes everything from stage one and stage two in the same folder.
There will also be an online version. Whichever version you choose to use will give the option to play through from stage one directly to stage two without the necessity of inputting a code. The same will be true for the next stage after this. I want ‘A Date with Bridgette’ to eventually become a complete game which can be played all the way through without any need for breaks.
To explain. On average about 10% of the images in my games have been animated GIFs. Each animated GIF generally has about 5 frames (and circa 1.5MB) for looping versions and up to 50 frames (and circa 10MB) for things like cumshot sequences. But with GIFs even 50 frame sequences only appear as one image file. By switching to Javasript animations, each individual frame appears as an individual JPEG file. So instead of one GIF file there can be up to 50 JPEG files.
I’ve included a few images this week, none of which come from any of the sex scenes, but this doesn’t mean that there aren’t any.
More images and more details next week.”