January 15th Update

Last week, I wrote that today I would be doing a big list of what’s happening on the site this year. I think I will wait until next week however because ;

a – There’s a lot to go through

b – We only just had a game release last week, so it’s nice to have a pause before diving into the next batch of stuff.

c – It’s freezing here and I slept poorly last night, so I really don’t have the energy.

So, what do we have? First, there is an updated version of Sukiko. No big changes, just some minor bug corrects (thank you again to Nazim10 for the report).

If you don’t want to download the whole thing again, you can download the patch by clicking here.

Finally, I’ll just leave you all with this render of Sukiko that I was hoping would make me feel warmer. It didn’t work, but the image is still cool. Enjoy!

January 8th Update

Sukiko

As I’m sure many of you have already seen, Sukiko is now available to play for all members in the members section.

Final image count is 846, and it includes 3 separate sex scenes.

Not much to add to that except, enjoy!

As always, if you can’t see the game listed, please remember to refresh the page.

Next week, I’ll be going over what vdategames has in store for 2021.

January 1st 2021!

Time for one quick, and hopefully final summary before release.

Sukiko now seems to be on schedule to be released next Friday, January 8th for all members.

Current image count is 736. There’s probably around 100 more images to render, so that means it should end up around the same size as Molly and Marianna.

So, I shall leave you with one final set of preview images and see you here next Friday!

December 29th Update

Just another quick update on Sukiko today.

It is looking like Sukiko will not be released this Friday.

I have created every single scene and animation for the game, I’m just waiting for my computer to catch up and render everything.

There are only a handful of images left to render, but 12 animations. Some are short, 5 will take about 12 hours of rendering each.

I will still make a blog post this Friday going through my progress, but right now it’s looking like the game will be released sometime next week.

December 30th Update

Just a brief post today for my Christmas gallery.

To fit with the theme of the upcoming Sukiko game, this year everyone is enjoying their time in a snowy Japanese spring.

I will be posting again on the blog either Monday or Tuesday to say whether or not Sukiko will be released next week. Until then, enjoy your Christmassy weekend!

December 18th Update

This week, some more preview images from Sukiko.

Progress this week has been great. I am now up to rendering animations, which is always a good sign that I’m nearing the end of production.

Still on track for a January 1st release.

No Sukiko images next week though as I will be posting a Christmas themed gallery. See you all then.

December 11th Update

Not too much to add this week after last week’s exposition dump.

So, here’s a series of images I haven’t posted before from Sukiko’s upcoming game.

Meeting Sukiko at the airport.

Drinks with Sukiko at her favorite jazz club.

Changing rooms at the spa.

Everyone exhausted at the end of Violet’s party.

December 4th Update

Sukiko

Progress on Sukiko has been great this week. I’m now on around 200 renders, plus animations.

So, let’s go though what exactly this game is about.

The plot

Sukiko is the new girl at the office and has been there for about 4 weeks. She hasn’t really made close friends with anyone there, including you, and doesn’t seem to have many friends away from work either since she hasn’t been in the country that long.

You’ve tried starting a rapport with her, and you’re probably more friendly with her than anyone else in the office, but still not exactly close. But all that is about to change…

If there’s one thing you know Sukiko loves, it’s the V-Girl podcast! The 27th most popular podcast in the world!

Sukiko enters a competition to party with the V-Girl herself at an exclusive party on a Caribbean island. When her phones rings, she answers with the winning phrase and wins her dream of meeting and partying with Violet!

Only one problem – the prize is a free trip to the Caribbean…for two. So, who will she take? Why, her ‘best friend’, you, of course.

What follows is a luxury trip to paradise, while Sukiko and yourself finally get to know each other properly. Play it correctly, you will even get more that just friendship.

I will be honest and add one more thing. In the first post I announced this game, I said that ‘there would be a big emphasis on replayability’, or something like that. As work on the game has evolved, a lot of that has been pushed to the side. There will be some replayability of course, but probably about the same level as Molly and Marianna.

I don’t think that’s a bad thing though. The more linear plot means I have more control over exactly how things play out, which seems to be making things hotter and more satisfying.

Advent Calendar

As may also have noticed, it’s December and there’s no advent calendar this year. Obviously, this is because I’m working on Sukiko instead.

I shall therefore do what I did (I think) 2 years ago, where I just posted a Christmas themed galley right before Christmas day.

It it’s a choice between an advent calendar or a new game, I’m guessing you all will pick ‘new game’. 🙂

November 27th Update

This has been a very productive week for me and I’ve come a long way with Sukiko!

I’m expecting the whole game to be about 350 renders + animations (that’s how big Molly and Marianna was), and this week I created 86 of them. Of course, I still need to wait for my computer to catch up to me ; only 34 are rendered so far, but it shouldn’t take too long to catch up if I’m batch rendering overnight.

I’ll wait until next week to give a full breakdown of the plot as some of the details are still being worked out and I don’t want to announce something that doesn’t end up being in the game.

For now, I’ll just leave you with a selection of the renders already finished.

November 20th Update

Good news everyone!

As regular visitors to the blog will be aware, I’ve been taking some time away from the site to focus on something else in my life for 12-18 months.

Well, after reorganizing my schedule for the next year, I’ve decided to push the end of my hiatus back, and open up a gap right now for me to come back to the site. So, for the next 6-8 weeks, I’m making a game!

It won’t be the small spring break stories game I’ve mentioned a couple of times (I’ll save that for mid year 2020 when I’ll need something small to do). Instead, this is pretty much my regular, full game size.

Sukiko

So, here we go. I wanted to use a main character who was visually different to my other IRAY characters so far, so we’re going Asian. Japanese, specifically.

 Meet Sukiko!

I also wanted to explore a body type I hadn’t really done before, so I’ve gone shorter and curvier. For the JAV connoisseurs among you, I think I’ve gone for a Shibuya Kaho look, with a little Anri Okita for the body. 

(Also, yeah, I just reused some existing promo sets for the above images :))

Obviously, I won’t explain the entire plot today. There’s plenty more blog posts until release to do that.

I will say that it involves yourself and her going on an all expenses paid world tour after winning it in a competition. The more you travel, the closer you become, and of course naughty things begin to happen.

Here’s a final list of straight facts about the game :

  • I’m probably aiming for something about 80-90% the size of Molly and Marianna. Probably a little bigger than Crystal Part 3.
  • There will be lots of exhibitionism.
  • There will be a big emphasis on replayability.
  • I have an assumed release date of January 1st, obviously subject to change. I need to get back to my main project early next year.
  • There will just be one, Male player character option to save time.
  • There is a threesome option I can go with, but it may not be included if there is not enough production time left.

More details next week. All the sets and characters are setup, so full production begins on Monday.

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Other stuff

MrStomper has provided a full walkthough for Anna 2. You can find it here.

There was also a small patch with some minor fixes. You can download the fix only here.

That’s all for today. See you all next week!