January 9th Update

Today I’m happy to anounce that I will be releasing Maddison Remastered in 2 weeks time, that’s Friday January 23rd.

That should give me enough time to finish rendering everything and redo the html side of stuff. As of now, all of the render scenes are done, I just need to find time to actually render them.

Next week I’ll do a larger blog post with a bunch of details on what to actually expect from this game.

 

November 7th Update

Another good week for progress on Maddison.

I’m working through the renders alphabetically, though minus the art and bowling sections for now since they include the threesome woman. I’ve now finished all of the ‘end’ renders.

It seems like Sukiko is a very popular choice for the threesome option (though I guess the majority are happy with anyone). So, let’s go Sukiko!

Next week I’ll hopefully have some renders of her with Maddison to share.

October 31st Update

The first week of Maddison remastered has been a strong one. The first 50 renders are done.

This is the main outfit I’ve decided on for the game :

I’ve also decided to reduce the threesomes to just one. There will be a woman you meet at the bowling alley (In the original it was Rachel), and if you complete the bowling mini section successfully, you can get an invitation to her art class (resusing the Kelly threesome scenario). But who to use as the woman?

I’ve been working on a ‘remake’ of Kelly but I’m not really happy with her so far :

Another option could be to use my Yessenia model which I never got to include in a game. I lost the game renders and scenes due to a hard drive failure, but I still have the character to use if I want her:

Or how about using Sukiko? She never had a threesome in her own game.

Let me know any of your thoughts and I’ll make another post next week.