May 20th Update

Not much to add this week in terms of information.

Progress on Betsy is going well. I can’t say for certain yet, but I think the game will end up being around 700-800 images.

Also, a few people have been asking what the next free game is, so in case you missed it, Betsy is the new free game. It is a completely new game for the site, and I am releasing it for free. See the last few weeks of blog posts for further details.

photo17

Rachel gives some tips on how to boost Betsy’s confidence.

porn28

When the player suggests watching porn, Betsy decides it isn’t really her thing.

study7

April agrees to accept some help studying for her exams.

cantine6

Violet and Betsy discuss who they’re taking to the prom.

photo31

Betsy finally decides she’s ready for something a little more daring.

May 13th Update

So, what locations will be in this game?

Well, the school, obviously.

intro0

meeting6

lockers11

You will also be able to visit the clothes store, the pool, Cass’s nightclub, the bowling alley and Betsy’s house. All the images for these are done.

drink18

nclub2

store31

bowl21

pool14

I’m nearly finished all of the date segments, which means all that will be left is the actual sex scenes. After that, I’ll just need to do the endings and I’m finished.

It should be at least a few more weeks of production though.

May 7th Update

Now that I’ve been through all of how the game looks, I think it’s time to explain what the game is actually about.

The player has been dating Betsy for some time now, and although you’ve gotten close, you’ve never really become daring as a couple. Betsy dreams of becoming an actress and one morning, reads an advert in the newspaper that an acclaimed theater director is staying in the city, and will be holding auditions his latest play.

home21

home22

There’s only one problem. If Betsy gets the lead role, she is required to perform a topless scene on stage. Normally a shy, quiet, conservative girl, she doesn’t think she will be able to. That’s where her boyfriend/girlfriend/you can help.

She agrees to let you coach her, trying out as many different, daring things as she’s willing to do. As you increase her daring, a new side of her personality opens up, and things keep getting wilder.

nclub29

nclub32

All of this builds up to the play and whether or not she has enough confidence to audition for the lead role.

And with that, I think I’ve finally explained everything about the game that I need to.

 

See you next week for a new set of preview images.

April 29th Update

Progress on Betsy is going well. Since I was already working on it while this blog was mainly talking about dsp3000’s last game, there are already hundreds of images finished. While I’m certainly not going to commit to a release date yet, here is a good chance it could be released by the end of May.

Besides Betsy in this game, there are two more notable female characters. The first is Betsy’s best friend, Violet. A big trouble maker at the school, she is mainly seen as a misbehaving rebel by everyone else. You may also consider her the ‘wilder’ character in this.

violetoutfits1

Initially, I wasn’t convinced that the least well behaved girl in the school would be best friends with the most well behaved, but now I really like it. Neither role is likely to make you too popular, so I like the idea of the two social outcasts joining forces when nobody else would really accept them.

The second character is April. I won’t spoil this character too much, but I will say that she starts off as more of a ‘bully’ character, but can be redeemed along the way.

aprilnew1

As you may have noticed by the above images, the characters all go through a number of outfit changes in this game. Since everything is not set on a single night this time, I felt it made sense. Each of the three main characters have at least 4 costume changes. Here are Betsy’s three main outfits.

promo7

 

Next, something important I forgot to mention last week. I spent a long day going through the basic functions of the game engine and reading about the latest html possibilities. The result is that I’ve added a few upgrades and altered the layout. I’m now using ‘local variables’ rather than cookies. These can be more reliable, but more importantly, they should work online and offline with all browsers. So, you will be able to download and play Betsy offline using Chrome.

I’ve also decided to loose the bars on the left side of the screen. Previously, they only showed things to the nearest five, so they weren’t really that useful anyway, only serving as a very vague rating. For Betsy, I’m just going to use numbers. It should look something like this :

screenshot

Another quick thing I forgot to mention last week. When deleting all of the adverts, I also updated any dead links on the site. All free games should now have three active filehosts for you to download them from.

Finally, a quick word about Patreon. Some of you were mentioning it as an option last week among the comments. It is certainly a possibility, but probably not the direction the site will be going in soon. I have been keeping an eye on, say, Tlaero and Mortzes patreon (https://www.patreon.com/tora), but while I’m not going to disclose exactly how much revenue the members section generates, it certainly looks like more than Patreon would provide. Needless to say, I make a sufficient amount from it that I can now produce the occasional game completely for free.

Next week, I will start talking about the content of the game, including the main plot.

April 22nd Update

Hello Everyone

Today, I am very happy to announce that the next game for the site will be Betsy. You may remember a couple of months ago, I had started work on Crystal Part 3, but my conviction towards it was waning. I think it might have been the format. The game followed the Jennifer template of picking many different activities and having more unlock unlock by making the right choices, but was just a bit too similar too that game. The plan is to have a large rethink about it, then maybe end up releasing it around Christmas.

This is mainly a blog post about Betsy though, so let’s move onto her.

promo3

Rachel’s slightly younger sister, Betsy is the shyer, nerdier member of the family. She loves studying, learning, and aspires to be an actress one day. In game, you will play as Betsy’s boyfriend/girlfriend (you will have the choice of both gender and ethnicity). Both of you are in your final year at school (though I am careful to note that you are both 18).

For the format of this game, I wanted to try something a little different. For these types of game (and perhaps games in general), there always seem to be a bit of debate between player freedom and story. A more linear game means you can spend more time constructing plot and you can build the characters, but the fact that you are usually forced down a specific path can make you feel a lot less ‘involved’ in the game. Greater freedom in game however, can make it feel much more like you are there and truly controlling what’s happening, but normally at the expense of character development.

Keeping all that in mind, I wanted to try a sort of hybrid game. The whole thing is divided into several sequences, which alternate between free and linear. Instead of one big date night, the player have Betsy and smaller dates in the evening, with more linear days at school in between. It’s my hope that having the more linear sequences in between will greatly help build the characters, but the choices presented in the evening will add lots of freedom and replayability.

One more thing I want to mention, because I know some of you will be thinking about it straight away, there will be no threesome with Betsy and Rachel in this. Both Betsy and the player are supposed to be fairly inexperienced when it come to sex (when you have sex in this game it’s supposed to be the first time either of you have ever done it), so it seemed like too much of an unrealistic leap to go from first time sex to threesome with your sister. It’s likely to be in a future game.

For this game, I also spent some of my time refining my image rendering skills. I might as well be honest about why – I had been looking at some of Mortze’s and felt a little intimated by how much better they looked than some of mind, so I decided to up my game. Hopefully, you’ll be seeing a leap in image quality for this one. 🙂

bowl9

home14

home21

bowl2

Finally, the big announcement about Betsy, this game…will be free!

It’s been too long since I made a new game free straight away, so I’ve decided it will be this one. Part of that is also going to be a little economic/social experiment. Obviously, in principal, I like it when my games are free. I’m an artist, and the more people who play my games and enjoy them, the happier I get. However, I do need a standard income from the members section. So, this time around, I’m going to try releasing the game for free, with an emphasis on signing up to the members section by choice, more like a donation where you get 15 games in exchange for it. If it works, this may be the first of many new games I make for free.

In addition to that, I also just want to quickly address the adverts on the site. You may have noticed they’ve gone. They’ve been annoying me for a while and the revenue from them wasn’t that high, so I just decided to remove them. I think the site looks much nicer now. 🙂

That’s all for this week. Next Friday I’ll be posting about all the other characters you’ll be seeing in this game.

April 8th Update

The final post from dsp3000 on his game, The Academy Part 1…

I’m very happy to announce that my new game is finished and should now be in the members section.

‘The Academy: Part One’ is the first installment of what I intend to be a five part series.

This first episode is mostly about establishing the location, the characters and the storyline.

There are several tasks to complete on day one, but your main objective is not to get fired. This could be difficult considering the many ways you can be lead astray by a whole load of sexy girls.

Having played it through a few times, I can confirm that this game is much longer in duration than anything I’ve made before. Set aside at least an hour to play it.

Overall there are 997 images in the game plus another 18 end cards, and 25 profile shots.

This game should prove quite challenging. 12 of the game endings mean you get fired, but at least you can do it in style.

You can have a bit of fun during your first day in your new job and make it through to the end too though.

Have fun discovering all the endings!

EDIT – Here is the patch for those not wanting to download the whole things again : PATCH

Just drop all of it’s contents into the “game” folder, and replace the items if prompted.

promo_amy promo_annie promo_banner promo_bridgette promo_didi promo_laura promo_lola promo_megan promo_principal

April 1st Update

From dsp3000 on his upcoming game…

Good news and bad news this week. I’ll start with the bad news…

I’m going to have to miss my self imposed deadline and release date. I had hope to release the game today but it isn’t quite finished.

Despite putting in some very intensive production sessions over the past couple of weeks it’s not quite there yet.

The good news is that, barring a catastrophe, it will be released next Friday 8th April.

Depending on your perspective, the other good news is the reason for the delay.

When planning out, this first installment (of what should become a five part saga), was originally going to have between 700 and 800 images.

Having now completed 963 images, and with just a handful left to create, this game will again exceed 1000 images. Along with writing, and coding the game, I probably average about 100 images per week so this explains why it’s running late.

You may ask yourselves why I don’t just stick to the original plan…?

Well sometimes some scenes end up requiring a few more images and a few more pages to properly tell the story. Getting the first part of this series right is really important for the continuity of the project.

An extra week also means I’ll be able to thoroughly test the game and iron out any glitches.

So… this week, here are a few more teaser images from the forthcoming and so very nearly completed game.

sample8 sample9 sample10 sample11 sample12 sample13 sample14 sample15 sample16 sample17 sample18 sample19 sample20 sample21

March 18th Update

More from dsp3000 on his upcoming game…

“This week it’s time to introduce some of the students who you will meet in part one of ‘The Academy’ series.

Maria and Holly: You will know both of these girls from their roles in the Tara games.

Laura, Amy and Lola: Maria’s friends Amy and Lola were briefly introduced at the end of Tara part three. They are also friends with new character Laura.

Isabella, Annie and Genevieve: More new characters and another distinct friendship group at the Academy. You will find out what sort of girls these three are.

Megan: A bit of a loner who does her own thing. Watch out for her sarcastic wit.

So that’s very brief introduction to nine more of the characters who will feature in the new games. There are a few more who are planned for future games too. Revealing them now though could be considered a plot spoiler.

In terms of progress on The Academy: Day One; I’ve finished just under 700 images so far and I’m in the final stages of production. There is one large scene to complete plus a couple of linking scenes too. But still on target for completion and release at the end of March.

More details next time.”

isabella_annie_genevieve laura_amy_lola maria_holly megan

March 11th Update

More from dsp3000 on his next game…

Time to reveal some more details about my latest game.

This will be the first part in a series of games based in a college/university and will be called “The Academy”.

You will be working there as a consultant with a clear objective to complete. Of course there is always time to explore the college grounds, meet the staff and students and work on your own side projects too. Just try not to get fired…

I don’t want to give too much away about the plot, but it is something I’ve been working on for a quite a few months. It will hopefully be an interesting, engaging and most of all fun story to play your way through.

For this blog post I thought I’d introduce some of the staff who you will meet.

Bridgette is your primary point of contact at the Academy. She is responsible for managing you while you are working there.

Jodie is the Receptionist/Administrator. A useful woman to get to know.

Didi is the Principal’s assistant. She takes care of any statistics and logistical information you might require.

Principal Valentine. You don’t want to get on the wrong side of the Principal do you?

Sebastian is the Groundskeeper. He also has a somewhat dubious reputation amongst the female staff and students.

Next week I’ll be profiling the students.

bridgette didi jodie principal sebastian